![]() ![]() She’ll clap to open the gate and bid you goodbye. Climb up the ladder and speak with the woman wearing white to be forewarned of the two trials in the desert ahead. On that note, head for the northwest part of the Fortress to find a giant gate. I’ll be covering it in full within the next chapter when we have all the items to get everything. If you’d like to tackle it early, check out our Gerudo Training Grounds guide. There are nine total keys, but you only need seven to complete the dungeon, if you know what to do… So technically, you can get the main reward right now, without completing the Spirit Temple. The tricky thing about it is that you need all the items from all of the dungeons in order to get all the keys. It’s a little mini-dungeon that’s totally optional, but has a fun prize. Before you go, there’s an optional side quest known as the Gerudo Training Grounds. Gerudo Fortress – We’re now ready to tackle the desert. New in this section Characters: Carpet Merchant, Great Fairy of Magic Enemies: Leever Gold Skulltulas: #91, #92, #93, #94 Heart Pieces: #36 Items: Nayru’s Love Locations: Haunted Wasteland, Desert Colossus, Spirit Temple, Great Fairy Fountain (Desert Colossus) Songs: Requiem of Spirit The heart piece will always be your first reward, even if you put 1500+.ġ3.3 Crossing the Desert Progress at this point Total Life Anyway, for 1000+ you get a Piece of a Heart and 1500+ after that gets you the Biggest Quiver. The second half can be pretty hard, but after a few tries, you should be able to get it. The jars are the easiest part once you get the timing down, which gives you a good 700 right off the bat. ![]() The game isn’t that hard once you get used to it. Getting one or two good ones isn’t going to be as good as seven mediocre ones. At the very end, be sure to use up all your remaining arrows. Perfect shots will give you 100 points, and close shots will give you 60 points. One trick you can do is align yourself vertically with one as best as possible, then just keep shooting and slowly easing the analog stick left to repeatedly hit the target. Try to aim as close to the center as possible. On your way back, shoot any jars you might have missed and then shoot the three big targets against the wall. After hitting the jars, turn to the left and shoot the big target once or twice. Once you start, Epona will move on her own, leaving you free to fire your bow and look around. In addition to this, he'll ask one last favor - he needs a place to treat his last patient, and would like to use the Ranger HQ to do so.Horseback Archery – You have to be riding Epona while talking to her in order to play. You can also get around 100 Colorado bucks if you bartered for it earlier. If you made him do the healing himself, you'll get nothing, but if you did the first aid duty, he'll give you a Stethoscope utility item to equip and increase your First Aid Skill. Return to Doc Parker to let him know the job is done. Finally, use the Injury Kit on the bottom patient, the Severely Injured Man, to cure him. ![]() Next, put a Medic Pack in your quick items, and use that on the second person - the Nearly Unconscious Woman - on the right. Click on it, and then click on the Badly Bleeding Man at the top to bind their wounds. Returning to Doc Parker, let him know you've found all three items, and if you have at least 1 point in First Aid, you can start treating them yourself (if you don't, he'll angrily do it for you but you won't get an extra reward).īring up the inventory for your healer, and equip a Suture Kit in your quick items. If for some reason they aren't in the container, you can always buy them from Mary Milk-Teeth in the market square nearby. If you're having trouble however, look right across the street near the Cotter family and loot the container to the right of your Kodiak to find all three items you need. You can find these items usually on your own just by looting containers, specifically the red medical boxes, and killing enemies. Specifically, you'll need a Medic Pack, Suture Kit, and Injury Kit to help all of the patients. Find and Return a Medic Pack, Suture Kit, and Injury Kitĭoc Parker needs help treating 3 of his 4 patients, and that's where yo come in - you'll need at least 1 point in First Aid on any of your characters to help out. If you have a Barter Skill of 4, you can demand some compensation for your services in the form of money - as well as getting him to be your personal base medic. ![]()
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